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X-WR-CALNAME:801 Airsoft
X-ORIGINAL-URL:https://dev.801airsoft.com
X-WR-CALDESC:Events for 801 Airsoft
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BEGIN:VEVENT
DTSTART;TZID=America/Denver:20260407T080000
DTEND;TZID=America/Denver:20260407T170000
DTSTAMP:20260703T165118
CREATED:20260115T033307Z
LAST-MODIFIED:20260309T002744Z
UID:1277-1775548800-1775581200@dev.801airsoft.com
SUMMARY:Test Date Game
DESCRIPTION:Test description
URL:https://dev.801airsoft.com/event/test-date-game/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Denver:20260328T100000
DTEND;TZID=America/Denver:20260328T170000
DTSTAMP:20260703T165118
CREATED:20260327T025543Z
LAST-MODIFIED:20260326T210554Z
UID:1472-1774692000-1774717200@dev.801airsoft.com
SUMMARY:USER: OP IRON SHIELD
DESCRIPTION:
URL:https://dev.801airsoft.com/event/user-op-iron-shield/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Denver:20260321T100000
DTEND;TZID=America/Denver:20260321T170000
DTSTAMP:20260703T165118
CREATED:20260302T225157Z
LAST-MODIFIED:20260322T020710Z
UID:1336-1774087200-1774112400@dev.801airsoft.com
SUMMARY:Utah Airsoft Presents: Community Season Opener!
DESCRIPTION:testdesccccctestdesc
URL:https://dev.801airsoft.com/event/utah-airsoft-presents-community-season-opener/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Denver:20260228T170000
DTEND;TZID=America/Denver:20260228T233000
DTSTAMP:20260703T165118
CREATED:20260220T203644Z
LAST-MODIFIED:20260223T051722Z
UID:1304-1772298000-1772321400@dev.801airsoft.com
SUMMARY:Eagle Mountain MILSIM night game
DESCRIPTION:I am hosting a focused Milsim Night Vision and Thermal game @ Eagle Mountain. Anyone is welcome! If you don’t have NVGs you will be paired with someone who does. (NVG Rentals are available on site.) \n\n\n\nGame modes in the mix: \n\n\n\nRecon & Exfil: A 4–6 man element will infiltrate the objective area\, locate the marked MS2000 IR strobe or IR chemlight\, and exfiltrate with the device back to their designated FOB.The opposing force will be actively patrolling and securing the objective area. \n\n\n\nDowned Pilot / HVT Target: One team will locate\, secure\, and extract a simulated downed pilot from the objective area to a designated LZ. The opposing force will conduct active search and destroy operations to intercept the recovery element. \n\n\n\nRules: \n\n\n\nPilot cannot move without physical assistance from a team member.360° security must be maintained at all times during movement and at halts.Extraction must occur at the marked LZ. \n\n\n\nSilent Grid (ATAKS + Meshtastic)One team will conduct a night infiltration using ATAK connected over a live Meshtastic mesh network. Their mission is to locate designated objectives within the AO\, confirm them digitally\, and successfully exfiltrate to a marked LZ. The opposing force will conduct active patrol and interdiction operations to prevent objective completion and deny exfil. \n\n\n\nMeshtastic nodes and ATAK devices will be provided for the event. Players will simply need to input the required grid data\, label pins correctly\, and send confirmation messages as part of gameplay. \n\n\n\nThe designated exfil LZ will be visible on both teams ATAK maps. Once objectives are confirmed\, the enemy force will be able to see where exfil must occur and can move to intercept. \n\n\n\nObjectives must be physically located on the ground. Once found\, the team will: \n\n\n\nDrop an ATAK pin at the exact locationLabel it with the correct object descriptionSend a short confirmation message over the mesh networkExfiltrate to the designated LZ to validate the objective \n\n\n\nIf the team fails to exfiltrate\, the enemy wins. \n\n\n\nCasualty and Medic rules: \n\n\n\nWhen you are hit\, immediately drop to a knee or go prone and clearly but calmly call “Hit.” At that point you are considered wounded and your five minute bleed out timer begins. If you are not treated within five minutes\, you must return to respawn. \n\n\n\nAny teammate may revive you. A revive requires 60 seconds of continuous physical contact\, and both players must remain stationary during treatment. No firing is allowed while performing a revive. Once the 60 seconds is complete\, you return to full combat capability. There is no limit on the number of revives. \n\n\n\n**Optional and group vote required: If you are shot again while down\, you must immediately return to respawn. Downed players may not provide enemy positions or tactical information. While wounded\, flip your nods up.** \n\n\n\nMED RULES:0 – 350 fps or < 1.15 J = 0 MED351 – 400fps or 1.15 J to 1.5 J = 50ft MED401 – 450fps or 1.5 J to 1.9 J = 75ft MED451fps – 500fps or 1.9 J – 2.5 J = 100ft MED> 2.5J = 150ft MEDNOTHING HIGHER
URL:https://dev.801airsoft.com/event/eagle-mountain-milsim-night-game/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Denver:20260228T080000
DTEND;TZID=America/Denver:20260228T170000
DTSTAMP:20260703T165118
CREATED:20260102T004413Z
LAST-MODIFIED:20260223T055303Z
UID:1159-1772265600-1772298000@dev.801airsoft.com
SUMMARY:TEST Holiday Game
DESCRIPTION:Test Event 2
URL:https://dev.801airsoft.com/event/test-holiday-game/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Denver:20260131T170000
DTEND;TZID=America/Denver:20260131T230000
DTSTAMP:20260703T165118
CREATED:20251020T210545Z
LAST-MODIFIED:20260102T002819Z
UID:562-1769878800-1769900400@dev.801airsoft.com
SUMMARY:TEST Zombie Game
DESCRIPTION:TEST Zombie Game \n\n\n\ntest \n\n\n\ntest \n\n\n\ntest \n\n\n\ntest
URL:https://dev.801airsoft.com/event/test-zombie-game/
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